package zero.tech.games.pdk.data;

import zero.tech.games.common.GameConfig;
/**
 * 跑得快红十翻倍入场(94倍底分*局数+AA)  94=16*2*2+30 16张春天红十翻倍+3炸
 * 跑得快红十加5分入场(67倍底分*局数+AA) 67=16*2+5+30 16张春天红十加5分+3炸
 * @author ASUS
 *
 */
public class PdkConfig extends GameConfig{
	private int bird=0;//打鸟 0不开启 1启用(处理)
	private int auto_deposit=0;//自动托管时间 0不自动 60,180,300(处理)
	private int result_wait_time=5;//小结算倒计时
	private int water_mode=0;//抽水模式 0大赢家抽水  1AA抽水
	private int water_num=10;//抽水固定数量 10分 1毛
	private int free_water_num=10;//免房费数量 10分 1毛
	private int bird_max=50;//最大打鸟倍数
	
	private int pdk_mode=0;//0跑得快16张 1跑得快15张 2跑得快16抽四张(处理)
	private int sidaisan=0;//0不启用 1启用	(处理)
	private int sidaier=0;//0不启用 1启用	(处理)
	private int shoulunheisan=1;//0不启用 1启用  (处理)
	private int wuzhadan=0;//0不启用 1启用	(处理)
	private int zhadankechai=1;//0不启用 1启用 (处理)
	private int sanazhadan=0;//0不启用 1启用 3A炸弹 (处理)
	private int hongshi=0;//0不启用   1加5分2翻倍
	private int speed=30;//操作倒计时
	



	public int getPdk_mode() {
		return pdk_mode;
	}


	public void setPdk_mode(int pdk_mode) {
		this.pdk_mode = pdk_mode;
	}


	public int getSidaisan() {
		return sidaisan;
	}


	public void setSidaisan(int sidaisan) {
		this.sidaisan = sidaisan;
	}


	public int getSidaier() {
		return sidaier;
	}


	public void setSidaier(int sidaier) {
		this.sidaier = sidaier;
	}


	public int getShoulunheisan() {
		return shoulunheisan;
	}


	public void setShoulunheisan(int shoulunheisan) {
		this.shoulunheisan = shoulunheisan;
	}


	public int getWuzhadan() {
		return wuzhadan;
	}


	public void setWuzhadan(int wuzhadan) {
		this.wuzhadan = wuzhadan;
	}




	public int getZhadankechai() {
		return zhadankechai;
	}


	public void setZhadankechai(int zhadankechai) {
		this.zhadankechai = zhadankechai;
	}


	public int getSanazhadan() {
		return sanazhadan;
	}


	public void setSanazhadan(int sanazhadan) {
		this.sanazhadan = sanazhadan;
	}



	public int getAuto_deposit() {
		return auto_deposit;
	}


	public void setAuto_deposit(int auto_deposit) {
		this.auto_deposit = auto_deposit;
	}


	public int getBird() {
		return bird;
	}


	public void setBird(int bird) {
		this.bird = bird;
	}


	public int getBird_max() {
		return bird_max;
	}


	public void setBird_max(int bird_max) {
		this.bird_max = bird_max;
	}


	public int getWater_mode() {
		return water_mode;
	}


	public void setWater_mode(int water_mode) {
		this.water_mode = water_mode;
	}


	public int getWater_num() {
		return water_num;
	}


	public void setWater_num(int water_num) {
		this.water_num = water_num;
	}


	public int getSpeed() {
		return speed;
	}


	public void setSpeed(int speed) {
		this.speed = speed;
	}


	public int getFree_water_num() {
		return free_water_num;
	}


	public void setFree_water_num(int free_water_num) {
		this.free_water_num = free_water_num;
	}


	public int getHongshi() {
		return hongshi;
	}


	public void setHongshi(int hongshi) {
		this.hongshi = hongshi;
	}


	public int getResult_wait_time() {
		return result_wait_time;
	}


	public void setResult_wait_time(int result_wait_time) {
		this.result_wait_time = result_wait_time;
	}



}
